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© Copyright
1999 W. Scott Dillman.

GameWeave Source Examples
 Entity Object
Here is an example on how to use my Entity object in your code
to get a start position and actor file name.
DownloadSee it!!
 Component Based Class System
Here is an example of the new 'Component Based System' I plan to use for the new shell architecture.
DownloadSee it!!
  Version 2 Component Based Class System
Here is an example 2 of the new 'Component Based System' I plan to use for the new shell architecture.
DownloadSee it!!

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