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© Copyright
1999 W. Scott Dillman.

GameWeave Project Links Page
 Techno Links
ClassBuilder
Zzip Lib VFS
Program-Transformation.Org
So You Want To Be A Pixel Artist? : 2D and Sprite tuts.
Infinity Textures
Shader Studio: shader tool
Fighting Memory Leakage: WinTasks
LibSigc: callback system for use in widget libraries
Block Sorting Compression Algorithm
GOLD Parser
psycle - Tracker software
MIT open Courseware
QHull
AI tutorial
Genetic Algorithms and AI in plain english
Objective Caml programming language
Nate's Network Programming Page
DLL Detective
Template Based Object Factory
OOP Plugins
zlib: A Massively Spiffy Yet Delicately Unobtrusive Compression Library
Numerical Recipes in C
CharacterFX
IMP physics simulator
Syntextic Studio
Reflective Factory
Genu project
Home of the Spirit Parser Compiler
Differences Between YACC and AnaGram
ANother Tool for Language Recognition, (formerly PCCTS)
PCCTS 1.33MR24 (Maintenance Release #24)
PCCTS Resources and "Notes for New Users of PCCTS"
John's PCCTS-based C Parser Page
Ogg Vorbis
Audiere high-level audio API
Compressed file library engine 3 source, release 2
The Tiny Encryption Algorithm (TEA)
Small scripting language
Lua
MSS - Memory Supervision System Version 1.2
Winsock Guide
FuBi: Automatic Function Exporting for Scripting and Networking
Object-Oriented Scientific Computing
Expression Templates
PRB: LNK2001 on Template Member Functions
Explicit Instantiation
C/C++ Coder Magazine
The block cipher Rijndael
The ADAPTIVE Communication Environment (ACE(™))
Beginning Win32 C++
LuaSpace
ToLua - Scripting language
Tuple Space case study
Design, Implementation and Performance of a Mutex-Token based Fault-Tolerant Tuple Space Machine
Tuple space base coordination languages: beyond Linda
Andrew Sudell's - Study on Tuple Spaces using the Linda Model
HawkNL? (Hawk Network Library)
T Spaces: The Next Wave

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